It's clear visuals are a top priority in Ride 2 just as in the original, then, and this is also evident in the construction of the tracks and the world around them. As if that wasn't enough for enthusiasts, each one has information on the make of the bike, the history behind it and the manufacturer, meaning you can actually learn a lot about bikes just from scrolling through menus in the game. Each bike is lovingly crafted with attention to detail and has the typical racing game habit of displaying it in a mesmerising way, the light shining off its spotless surfaces as it rotates around, showing all its bodywork. Milestone have made a lot of the fact that there are far more bikes this time around, and considering the priority for the series is producing an authentic motorcycling experience, this can only be a good thing. In 2015 Ride impressed when it introduced racers to its realistic racing, allowing motorcycle fans to gawp at their favourite bikes, take to the tarmac of famous tracks and be a racer themselves, and now Ride 2 looks to up the stakes by piling more content into it and pushing the commitment to realism even further.
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